Stellaris has a new game director

Stellaris has a new game director

Stellaris is marking a change of command. The space-faring grand strategy game's former director, Daniel Moregård, has announced he is moving onto a new role, with senior game designer Stephen Muray assuming the title of game director. Moregård announced the changeover in the latest Stellaris dev diary this week.

"I am extremely proud and happy with what we’ve accomplished, and I’m very much looking forward to seeing what Stephen and the team can achieve together," Moregård writes. "The game is possibly in a better state than it has ever been, and with the Custodian Initiative going strong I feel like now is the best time to step down and let someone else take the reins."

Moregård, who began working on Stellaris in 2013 as Paradox's only UI/UX designer, says he's remaining with Paradox Development Studios, and is currently leading an unannounced project at the company. Muray noted the promotion with a tweet that reads, "ATTENTION ALL PLANETS OF THE SOLAR FEDERATION: WE HAVE ASSUMED CONTROL." He's been working on Stellaris since April 2019, following a 14-year tour at WB Games Boston, the studio formerly known as Turbine.

RELATED LINKS: Stellaris review, Stellaris mods, Stellaris DLC guide

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