Halo Infinite’s mid-season update improves anti-cheat

Halo Infinite’s mid-season update improves anti-cheat

Halo Infinite's first mid-season update has arrived, with a handful of important updates to some of the game's larger technical issues. There's a fix for the first-person animation issues, a revamp to the audio mix, and - perhaps most notably - improvements to the anti-cheat system. However, if you're looking for more than bug fixes, you might be disappointed by these patch notes.

We've got "improved cheat detection and other anti-cheat improvements". Developers tend to be vague about anti-cheat developments for fear that too much detail would give hackers an easier time circumventing those systems, but hopefully you should see fewer cheaters going forward.

The update also resolves a long-standing issue with first-person animations, where you would see your arms or gun model animating at a lower frame rate than the game itself. Grenade throws, Needler supercombines, Ravager charges, footsteps, and gunfire have all also been made louder in the audio mix.

RELATED LINKS: Halo Infinite release date, Halo Infinite system requirements, Halo Infinite ranks

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