Valve is making TF2 modding easier by waiving a $50K fee

Valve is making TF2 modding easier by waiving a $50K fee

The Team Fortress 2 modding scene is about to get a little easier, it seems, as Valve has apparently struck a deal with Microsoft to waive the $50,000 fee for the Havok physics engine for future mods - and not just TF2 either as this deal apparently covers all Valve games, including possibly Half-Life: Alyx.

In the same week where Rockstar and Take-Two are under fire for the GTA Trilogy Definitive Edition fiasco - which they hit numerous mods and modding sites with takedown requests to build - Valve Software instead seems to be doing something nice for the modding community by removing a hefty physics engine licence cost.

As originally posted by @TF2CCWiki on Twitter, they asked Valve support about getting an asset licence for the Havok physics engine - which costs $50,000 usually for any Valve-supported paid mods on Steam - and was told that Valve has "reached an agreement with Microsoft to have Havok fees waived for future mods of Valve games", which is great news for the modding community.

RELATED LINKS: TF 2 system requirements, Best FPS shooters on PC, Best multiplayer games on PC

from PCGamesN

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